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GAP Audio System Compound Members
a | b | c | d | e | g | i | l | m | o | p | q | r | s | t | u | z
Here is a list of all documented class members with links to the classes they belong to:
- b -
- c -
- CallRoutine()
: IAudioScript
- Clear()
: PeriodicInit, BackgroundInit, ZoomFXProps, ZoomFXOrientation, ZoomFXBox, EAXBufferProps, EAXListenerProps, AudioMgrStats, AudioMgrInit, ListenerInit, ListenerProp, AudioScriptInit, SegmentInit, DLSInit, Sound3DInit, Sound3DProp, SoundInit, SoundProp
- CreateAudioScript()
: IAudioManager
- CreateAudioStream()
: IAudioStreamFactory, IAudioManager
- CreateDLS()
: IAudioManager
- CreateSegment()
: IAudioManager
- CreateSound()
: IAudioManager
- CreateSound3D()
: IAudioManager
- d -
- e -
- g -
- Get()
: IListener, ISound3D
- GetConeAngles()
: ISound3D
- GetConeOrientation()
: ISound3D
- GetConeOutsideVolume()
: ISound3D
- GetCurrentSegment()
: IAudioManager
- GetDistanceFactor()
: IListener
- GetDopplerFactor()
: IListener
- GetListener()
: IAudioManager
- GetMaxDistance()
: ISound3D
- GetMinDistance()
: ISound3D
- GetMode()
: ISound3D
- GetMusicVolume()
: IAudioManager
- GetNextSegment()
: IAudioManager
- GetNextTheme()
: IMusicManager
- GetOrientation()
: IListener
- GetPan()
: ISound
- GetPitch()
: ISound3D, ISound
- GetPosition()
: IListener, ISound3D
- GetProperties()
: IZoomFX, IEAXBuffer, IEAXListener, IListener, ISound3D, ISound
- GetReadCursor()
: ISound3D, ISound
- GetRolloffFactor()
: IListener
- GetSound()
: ISoundManager
- GetSound3D()
: ISoundManager
- GetSound3DInit()
: ISoundManager
- GetSoundInit()
: ISoundManager
- GetSoundVolume()
: IAudioManager
- GetSourceSize()
: ISound3D, ISound
- GetStats()
: IAudioManager
- GetVariable()
: IAudioScript
- GetVelocity()
: IListener, ISound3D
- GetVolume()
: ISoundScape, ISound3D, ISound
- i -
- Init()
: ISoundManager, IMusicManager, IAudioManager, IListener, IAudioScript, ISegment, IDLS, ISound3D, ISound
- IsInitialized()
: ISoundManager, IMusicManager, IAudioManager, IAudioBase
- IsLoaded()
: IAudioBase
- IsLooping()
: IPlayable
- IsPaused()
: IPlayable
- IsPlaying()
: IPlayable
- l -
- m -
- m_bAutoStream
: AudioMgrInit
- m_bCacheBuffers
: AudioMgrInit
- m_bForce2DSoftware
: AudioMgrStats
- m_bForce3DSoftware
: AudioMgrStats
- m_bForceSoftware
: AudioMgrInit
- m_bLoadAsyncronously
: AudioMgrInit
- m_bLooping
: SegmentInit, Sound3DInit, SoundInit
- m_bMusic
: AudioScriptInit, SegmentInit, Sound3DInit, SoundInit
- m_bStreaming
: Sound3DInit, SoundInit
- m_bUseEAX
: AudioMgrInit
- m_bUseMusicReverb
: AudioMgrInit
- m_bUseZoomFX
: AudioMgrInit
- m_fConeOutsideVolume
: Sound3DProp
- m_fDistanceFactor
: ListenerProp
- m_fDopplerFactor
: ListenerProp
- m_fMaxDelay
: PeriodicInit
- m_fMaxDistance
: Sound3DProp
- m_fMaxPitch
: PeriodicInit, BackgroundInit
- m_fMaxPitchTime
: BackgroundInit
- m_fMaxVolume
: BackgroundInit
- m_fMaxVolumeTime
: BackgroundInit
- m_fMinDelay
: PeriodicInit
- m_fMinDistance
: PeriodicInit, Sound3DProp
- m_fMinPitch
: PeriodicInit, BackgroundInit
- m_fMinPitchTime
: BackgroundInit
- m_fMinVolume
: BackgroundInit
- m_fMinVolumeTime
: BackgroundInit
- m_fPan
: SoundProp
- m_fPitch
: Sound3DProp, SoundProp
- m_fRolloffFactor
: ListenerProp
- m_fVolume
: Sound3DProp, SoundProp
- m_fXRange
: PeriodicInit
- m_fYRange
: PeriodicInit
- m_fZRange
: PeriodicInit
- m_hWnd
: AudioMgrInit
- m_n2DHardwareBufferMax
: AudioMgrInit
- m_n2DHardwareBufferMin
: AudioMgrInit
- m_n2DSoftwareBufferMax
: AudioMgrInit
- m_n2DSoundsLoaded
: AudioMgrStats
- m_n3DHardwareBufferMax
: AudioMgrInit
- m_n3DHardwareBufferMin
: AudioMgrInit
- m_n3DSoftwareBufferMax
: AudioMgrInit
- m_n3DSoundsLoaded
: AudioMgrStats
- m_nInsideConeAngle
: Sound3DProp
- m_nMode
: Sound3DProp
- m_nOptimalSampleBits
: AudioMgrInit
- m_nOptimalSampleRate
: AudioMgrInit
- m_nOutsideConeAngle
: Sound3DProp
- m_nPriority
: Sound3DInit, SoundInit
- m_nReadCursor
: Sound3DProp, SoundProp
- m_nSegmentMax
: AudioMgrInit
- m_nSegmentsLoaded
: AudioMgrStats
- m_pAudioStreamFactory
: AudioMgrInit
- m_pDLS
: SegmentInit
- m_pMusicCallback
: AudioMgrInit
- m_Prop
: Sound3DInit, SoundInit
- m_pSound
: BackgroundInit
- m_pSound3D
: PeriodicInit
- m_sFileName
: AudioScriptInit, SegmentInit, DLSInit, Sound3DInit, SoundInit
- m_sWorkingPath
: AudioMgrInit
- m_vConeOrientation
: Sound3DProp
- m_vOrientFront
: ListenerProp
- m_vOrientTop
: ListenerProp
- m_vPosition
: ListenerProp, Sound3DProp
- m_vVelocity
: ListenerProp, Sound3DProp
- o -
- p -
- q -
- r -
- s -
- SegmentInit()
: SegmentInit
- Set()
: IListener, ISound3D
- SetAirAbsorptionFactor()
: IEAXBuffer
- SetAirAbsorptionHF()
: IEAXListener
- SetBox()
: IZoomFX
- SetConeAngles()
: ISound3D
- SetConeOrientation()
: ISound3D
- SetConeOutsideVolume()
: ISound3D
- SetDecayHFRatio()
: IEAXListener
- SetDecayTime()
: IEAXListener
- SetDirect()
: IEAXBuffer
- SetDirectHF()
: IEAXBuffer
- SetDistanceFactor()
: IListener
- SetDopplerFactor()
: IListener
- SetEnvironment()
: IEAXListener
- SetEnvironmentDiffusion()
: IEAXListener
- SetEnvironmentSize()
: IEAXListener
- SetFlags()
: IEAXBuffer, IEAXListener
- SetMacroFX()
: IZoomFX
- SetMaxDistance()
: ISound3D
- SetMinDistance()
: ISound3D
- SetMode()
: ISound3D
- SetMusicVolume()
: IAudioManager
- SetObstruction()
: IEAXBuffer
- SetObstructionLFRatio()
: IEAXBuffer
- SetOcclusion()
: IEAXBuffer
- SetOcclusionLFRatio()
: IEAXBuffer
- SetOcclusionRoomRatio()
: IEAXBuffer
- SetOrientation()
: IZoomFX, IListener
- SetOutsideVolumeHF()
: IEAXBuffer
- SetPan()
: ISound
- SetPitch()
: ISound3D, ISound
- SetPosition()
: IListener, ISound3D
- SetProperties()
: IZoomFX, IEAXBuffer, IEAXListener, IListener, ISound3D, ISound
- SetReadCursor()
: ISound3D, ISound
- SetReflections()
: IEAXListener
- SetReflectionsDelay()
: IEAXListener
- SetReverb()
: IEAXListener
- SetReverbDelay()
: IEAXListener
- SetRolloffFactor()
: IListener
- SetRoom()
: IEAXBuffer, IEAXListener
- SetRoomHF()
: IEAXBuffer, IEAXListener
- SetRoomRolloffFactor()
: IEAXBuffer, IEAXListener
- SetSoundVolume()
: IAudioManager
- SetVariable()
: IAudioScript
- SetVelocity()
: IListener, ISound3D
- SetVolume()
: ISoundScape, ISound3D, ISound
- Sound3DInit()
: Sound3DInit
- Sound3DProp()
: Sound3DProp
- SoundInit()
: SoundInit
- SoundProp()
: SoundProp
- Stop()
: IPlayable
- StopAll()
: IAudioManager
- t -
- u -
- z -
Generated at Sun Jul 28 23:17:41 2002 for GAP Audio System by
1.2.8.1 written by Dimitri van Heesch,
© 1997-2001